osx - What would be the most basic Mac Mini to test LibGDX apps on for iPhone? -


i developing apps android using libgdx, , publish them iphone well. not own mac , heard mac mini cheap solution develop iphone.

what minimum requirements mac mini test apps on? developing on windows, idea it's okay if mac not fastest one. need testing.

i know minimum cpu, memory, o/s, , software necessary testing.

i bought second hand mac mini ssd , 8gb ram can run latest version of mac osx: el capitan. works perfectly, although not fastest, not terribly slow either.

this important: mac mini needs able run latest version of mac osx , xcode.

for more information, see: https://github.com/libgdx/libgdx/wiki/deploying-your-application#deploy-to-ios


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